Thousand-Tailed Watcher
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
ACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy u...
Seal of Unity
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Exhaust: REACTION - ADD order. (Abilities that add resources can't be reacted to.)
Seal of Focus
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Exhaust: REACTION - ADD calm. (Abilities that add resources can't be reacted to.)
Kadregrin the Infernal
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
When you play me, draw 1 for each of your MIGHTY units. (A unit is Mighty while it has 5+ Might.)
Showstopper
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Buff a friendly unit in your base, then move it to a battlefield. (If it doesn't have a buff, it gets a +1 Might buff.)
Seal of Rage
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Exhaust: REACTION - ADD 1 Fury. (Abilities that add resources can't be reacted to.)
Teemo - Scout (Alternate Art)
Set: Origins
Rarity: Showcase
Condition: Near Mint
Language: English
HIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, give me +3 Might this tu...
Sona - Harmonious
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
While I'm at a battlefield, ready 4 friendly runes at the end of your turn.
Seal of Discord
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Exhaust: REACTION - ADD chaos. (Abilities that add resources can't be reacted to.)
Stacked Deck
Set: Origins
Rarity: Uncommon
Condition: Near Mint
Language: English
ACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and rec...
Guerilla Warfare
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Return up to two cards with HIDDEN from your trash to your hand. You can hide ignoring costs this turn.
Zhonya's Hourglass
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
HIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instea...
Ahri - Inquisitive (Alternate Art)
Set: Origins
Rarity: Showcase
Condition: Near Mint
Language: English
When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might.
Teemo - Strategist
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
HIDDEN (Hide now for 1 Rune to react with later for 0.)
When I defend or I'm played from HIDDEN, reveal the top 5...
Seal of Insight
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Exhaust: REACTION - ADD mind. (Abilities that add resources can't be reacted to.)
Seal of Strength
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Exhaust: REACTION - ADD body. (Abilities that add resources can't be reacted to.)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '