Miss Fortune, Bounty Hunter
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
Exhaust: Give a unit [GANKING] this turn. (It can move from battlefield to battlefield.)
Teemo, Swift Scout
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
You may pay 1 to hide a card with [HIDDEN] instead of rune.
1, Exhaust: Put a Teemo unit you own into your hand f...
Leona, Radiant Dawn
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
When you stun one or more enemy units, buff a friendly unit. (If it doesn't have a buff, it gets a +1 Might buff...
Lee Sin, Blind Monk
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
1, Exhaust: Buff a friendly unit. (If it doesn't have a buff, it gets a +1 Might buff.)
Darius, Hand of Noxus
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
Exhaust [REACTION], [LEGION] - [ADD 1] (Abilities that add resources can't be reacted to. Get the effect if yo...
Jinx, Loose Cannon
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
At start of your Beginning Phase, draw 1 if you have 1 or fewer cards in your hand.
Volibear, Relentless Storm
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
When you play a [MIGHTY] unit, you may exhaust me to channel 1 rune exhausted. (A unit is [MIGHTY] while ...
Kai'Sa, Daughter of the Void
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
Exhaust: [REACTION] - [ADD Rune]. Use only to play spells. (Abilities that add resources can't be react...
Sett, Kingpin
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
[TANK] (I must be assigned combat damage first.)
I get +1 might for each buffed friendly unit at my battlefield.
Machine Evangel
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
[DEATHKNELL] - Play three 1 might Recruit unit tokens into your base. (When I die, get the effect.)
Leona, Determined
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
[SHIELD] (+1 Might while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't deal combat damage t...
King's Edict
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
Starting with the next player, each other player chooses a unit you don't control that hasn't been chosen for this spel...
Karma, Channeler
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
[VISION] (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or mo...
Grand Strategem
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
[ACTION] (Play on your turn or in showdowns.)
Give friendly units +5 Might this turn.
Commander Ledros
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
As you play me, you may kill any number of friendly units as an additional cost. Reduce my cost by order for each k...
Albus Ferros
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
When you play me, spend any number of buffs.
For each buff spent, channel 1 rune exhausted.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '