Vi, Destructive (Overnumbered)
Set: Vendetta
Rarity: Showcase
Condition: Near Mint
Language: English
[GANKING]
Recycle 1 from your trash: Give me +1 Might this turn.
Vi, Piltover Enforcer (Overnumbered)
Set: Unleashed
Rarity: Showcase
Condition: Near Mint
Language: English
When you conquer, if you assigned 3 or more excess damage, you may exhaust me to ready a ...
Draven, Glorious Executioner (Overnumbered)
Set: Spiritforged
Rarity: Showcase
Condition: Near Mint
Language: English
When you win a combat, draw 1. (You win if only your units remain after combat.)
Gangplank, Naval (Overnumbered)
Set: Vendetta
Rarity: Showcase
Condition: Near Mint
Language: English
[EMPOWER 2 Body]
[EMPOWERED] If a spell or ability that chooses me would stun me, give me -Migh...
Viktor, Innovator (Overnumbered)
Set: Vendetta
Rarity: Showcase
Condition: Near Mint
Language: English
When you play a card on an opponent's turn, play a 1 Might Recruit unit token to your base.
Kai'Sa, Survivor
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
[ACCELERATE] (You may pay 1 and 1 Fury as an additional cost to have me enter ready.)
When I conquer, draw 1.
Riven, Shattered (Overnumbered)
Set: Vendetta
Rarity: Showcase
Condition: Near Mint
Language: English
[WEAPONMASTER]
When I attack, choose an enemy unit here. Deal 2 to it for each Equipment attach...
Kha'Zix - Evolving Hunter (Overnumbered)
Set: Vendetta
Rarity: Epic
Condition: Near Mint
Language: English
[HUNT]
When I attack, you may spend 3 XP to deal damage equal to my Might to an enemy unit...
Kai'Sa, Survivor (Alternate Art)
Set: Origins
Rarity: Showcase
Condition: Near Mint
Language: English
[ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.)
When I conquer,...
Volibear, Relentless Storm (Overnumbered)
Set: Origins
Rarity: Showcase
Condition: Near Mint
Language: English
When you play a [MIGHTY] unit, you may exhaust me to channel 1 rune exhausted. (A unit...
Seal of Focus (Overnumbered)
Set: Spiritforged
Rarity: Showcase
Condition: Near Mint
Language: English
Exhaust: REACTION - ADD calm. (Abilities that add resources can't be reacted to.)
Nasus, Guardian of Knowledge (Overnumbered)
Set: Vendetta
Rarity: Showcase
Condition: Near Mint
Language: English
Once each turn, when an enemy unit here dies, channel 1 rune exhausted.
Darius, Executioner (Overnumbered)
Set: Spiritforged
Rarity: Showcase
Condition: Near Mint
Language: English
LEGION - When you play me, ready me. (Get the effect if you've played another card this ...
Shen, Scourge of Shadows (Overnumbered)
Set: Vendetta
Rarity: Showcase
Condition: Near Mint
Language: English
When I hold, if there is exactly one other unit you control here, draw 1.
Ambessa, Respected and Feared (Overnumbered)
Set: Vendetta
Rarity: Showcase
Condition: Near Mint
Language: English
[EMPOWER 1 and 2 Order]
[EMPOWERED] I have [ASSAULT 2].
[EMPOWERED] When I attack,...
Renata Glasc, Chem-Baroness (Overnumbered)
Set: Spiritforged
Rarity: Showcase
Condition: Near Mint
Language: English
When you or an ally hold, you may exhaust me to play a Gold gear token exhausted...
Last Rites
Set: Spiritforged
Rarity: Epic
Condition: Near Mint
Language: English
[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.)
When I conquer ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '