Jinx, Demolitionist
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
[ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.)
[ASSAULT 2] (+2 Might while I'm ...
Fiora, Grand Duelist
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
When one of your units becomes [MIGHTY], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty...
Sivir, Battle Mistress
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
When you recycle a rune, you may exhaust me to play a Gold gear token exhausted.
When one or more enemy...
Renata Glasc, Chem-Baroness
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
When you or an ally hold, you may exhaust me to play a Gold gear token exhausted.
While your score...
Ezreal, Prodigal Explorer
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
Exhaust: [REACTION] — Draw 1. Use only if you've chosen enemy units and/or gear twice this turn wit...
Azir, Emperor of the Sands
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
Your Sand Soldiers have [WEAPONMASTER].
1, Exhaust: Play a 2 Might Sand Soldier unit token to your ...
Irelia, Blade Dancer
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
When you choose a friendly unit, you may exhaust me and pay 1 Rune to ready it.
When you conquer, you may...
Jax, Grandmaster At Arms
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
1, Exhaust: Attach a detached Equipment you control to a unit you control.
Exhaust: Attach an attached...
Ornn, Fire Below the Mountain
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
Exhaust: [REACTION] — [ADD] Rune. Use only to play gear or use gear abilities. (Abilities that ...
Rek'sai, Void Burrower
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then...
Draven, Glorious Executioner
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
When you win a combat, draw 1. (You win if only your units remain after combat.)
Lucian, Purifier
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
Your Equipment each give [ASSAULT]. (+1 Might while equipped unit is an attacker.)
Rumble, Mechanized Menace
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
Your Mechs have [SHIELD]. +1 Might while they're defenders.)
Undertitan
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
When you play me, give your other units +2 Might this turn.
As I'm revealed from your deck, [ADD] 2.
Soraka, Wanderer
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
I must be assigned combat damage last.
If another unit you control here would die, if it has less Might than ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '