Shadow Temple
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
When you hold here, [BURN 3]. (Put the top 3 cards of your Main Deck into your trash.)
Sandswept Tomb
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
Each spell that chooses one or more units here that are friendly to it costs Rune less.
Protective Sands
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
When you conquer here, if you control 4 or fewer runes, you may pay 1 to draw 1.
Piltovan Forge
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
While you control this battlefield, the first friendly gear activated ability played each turn costs 1 less.
Mystic Vortex
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
During showdowns here, cards with [REACTION] cost Rune more to play. (Hidden cards have [REACTION].)
Heisho, Shell of the World
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
Players ignore [DEFLECT] while paying for spells and abilities choosing something here.
Dragon Roost
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
Any player may pay 2 Runes as an additional cost to play a Dragon. If they do, they play it to this battlefield.
Sacred Protector
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
I don't deal combat damage unless I'm at a battlefield with exactly one other unit you control.
Noxian Emissary
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
[EMPOWER 1 and 1 Order] (1 and 1 Order: Empower me. Use only if not Empowered.)
[EMPOWERED][DEATHKNELL] Play tw...
Lacerate
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
Choose a unit. If it's [EMPOWERED], disempower it. Then kill it if it has 3 Might or less.
[FLOW 4 and 2 Order] (You m...
Ki Barrier
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. Prevent the next 7 damage that ...
Hungry Wolf
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
Order: Ready me and give me +1 Might this turn. Use only if you've chosen an enemy unit this turn and only once eac...
Escaped Grayback
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
[EMPOWER] — Kill a friendly unit (Pay the cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +2 ...
Wind and Ghosts
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
[ACTION] (Play on your turn or in showdowns.)
Choose a unit at a battlefield. If it has 3 Might or less, banish...
Twilight Step
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
Move a unit with 3 Might or less.
[FLOW 4 and 1 Chaos] (You may play this from your trash for its Flow cost. Then...
Tail-Cloaked Matriarch
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
[EMPOWER 2 and 1 Chaos] (2 and 1 Chaos: Empower me. Use only if not Empowered.)
When I become [EMPOWERED...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '