Ride The Wind
Set: Origins
Rarity: Common
Condition: Near Mint
Language: English
[ACTION] (Play on your turn or in showdowns.)
Move a friendly unit and ready it.
Mindsplitter
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
When you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card.
Promising Future
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
Each player looks at the top 5 cards of their Main Deck, chooses one, then recycles the rest.
Starting with the ne...
Tasty Faefolk
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
[ACCELERATE] (You may play 1 Calm as an additional cost to have me enter ready.)
[DEATHKNELL] - Channel 2 runes exhaus...
Katarina, Reckless
Set: Unleashed
Rarity: Rare
Condition: Near Mint
Language: English
When you hide a card, ready me.
When you play a card from face down, deal 2 to an enemy unit.
Decree of Strength
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
Choose an opponent. They reveal their hand and you choose a Mind (Mind) card from it. They recycle that card.
Temporal Breach
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
[HIDDEN] (Hide now for Rune to react with later for 0.)
Banish a unit, then its owner plays it to the same location...
Steel Paws
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
[DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.)
[EMPOWER 7] (7: Empower me. Use only if not Em...
Kennen, Heart of the Tempest
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
When you play a card from anywhere other than your hand, empower me.
[ACTION] Disempower me, Exhaust: ...
Ambessa, Matriarch of War
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
When you empower something else, empower me. (I become Empowered if I'm not already.)
Disempower me, Rune...
Mel, Soul's Reflection
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
When you empower something else, empower me. (I become Empowered if I'm not already.)
Disempower me, Exhaust...
Jayce, Defender of Tomorrow
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
[EMPOWER 2 and 2 Runes] (2 and 2 Runes: Empower me. Use only if not Empowered.)
1, Exhaust: Ready a gea...
Shen, Eye of Twilight
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
[ACTION] Exhaust: Give a friendly unit [TANK] this turn. (It must be assigned combat damage first.)
Nasus, Curator of the Sands
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
When you play a unit, gear, or activated ability with Energy cost 7 or more, you may exhaust me to read...
Zed, Master of Shadows
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
When you banish a card you own, empower me. (I become Empowered if I'm not already.)
[ACTION] Disempower me,...
Renekton, Butcher of the Sands
Set: Vendetta
Rarity: Rare
Condition: Near Mint
Language: English
[REACTION] 2 Runes, Exhaust: [ADD] 2. Spend this Energy only to play units or activated abilities of...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '