Shadow Order Disciple
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
When I move, you may [BURN 1] to give me +1 Might this turn. (To Burn 1, put the top card of your Main Deck...
Mask Mother
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
When you discard me, you may pay 1 to give a friendly unit +2 Might this turn.
Kinkou Lifeblade
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[EMPOWER 2] (2: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +1 Might and [GANKING]. (I can move f...
Repair Specialist
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
I have [ASSAULT] equal to the number of gear you control. (+1 Might while I'm an attacker for each instance of ...
Tools of Empire
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[EMPOWER 2] (2: Empower this. Use only if not Empowered.)
Exhaust: Give a unit +2 Might this turn. If this is [EM...
Legion Marauder
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[EMPOWER] — 1 or Body (Pay either cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +1 Might.
Platewyrm Egg
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
This enters exhausted.
[EMPOWER] — 1, Exhaust (Pay the cost: Empower this. Use only if not Empowered.)
[REACTION] E...
Jagged Cutlass
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[Equip Body] (Body: Attach this to a unit you control.)
I can't be moved by enemy spells and abilities.
+2 Might
Guttural Roar
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[ACTION] (Play on your turn or in showdowns.)
Give a unit +2 Might this turn. If it's [EMPOWERED], give it +4 Might...
Brutal Hunter
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[EMPOWER 3] (3: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +2 Might and [GANKING]. (I can move from...
Questionable Tome
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[EMPOWER] — Exhaust (Pay the cost: Empower me. Use only if not Empowered.)
Disempower this, 1, Exhaust: Draw 1.
Otterpus
Set: Vendetta
Rarity: Uncommon
Condition: Near Mint
Language: English
If a player would score 1 point from conquering or holding during their first or second turn, they draw 1 instead.
Mesmerize
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Return a friendly unit to its own...
Iterative Design
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
Play a 3 Might Mech unit token.
[FLOW 2 and 1 Mind] (You may play this from your trash for its Flow cost. Then b...
Grumpy Rockbear
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[EMPOWER 12]. This ability costs 1 less for each rune you control. (Pay the cost: Empower me. Use only if not Emp...
Apprentice Mage
Set: Vendetta
Rarity: Common
Condition: Near Mint
Language: English
[EMPOWER 2] (2: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], [Predict 2]. (Look at the top ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '