Tideturner
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
HIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, you may choose a friendly unit. Move me to its ...
Scuttle Crab
Set: Unleashed
Rarity: Rare
Condition: Near Mint
Language: English
(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal t...
Draven - Audacious
Set: Spiritforged
Rarity: Epic
Condition: Near Mint
Language: English
[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
The first time I win a combat ea...
Divine Judgment
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
Each player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest.
Blue Sentinel
Set: Unleashed
Rarity: Epic
Condition: Near Mint
Language: English
SHIELD 2 (+2 Might while I'm a defender.)
Your hold effects for holding here trigger an additional time.
When I hol...
Defy
Set: Origins
Rarity: Common
Condition: Near Mint
Language: English
REACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more tha...
Not So Fast
Set: Spiritforged
Rarity: Uncommon
Condition: Near Mint
Language: English
[REACTION] (Play any time, even before spells and abilities resolve.)Counter an enemy spell or ability that cho...
Viktor - Leader (Alternate Art)
Set: Origins
Rarity: Showcase
Condition: Near Mint
Language: English
When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base.
Yasuo - Windrider (Alternate Art)
Set: Origins
Rarity: Showcase
Condition: Near Mint
Language: English
GANKING (I can move from battlefield to battlefield.)
The third time I move in a turn, you sco...
Jinx - Rebel (Alternate Art)
Set: Origins
Rarity: Showcase
Condition: Near Mint
Language: English
When you discard one or more cards, ready me and give me +1 Might this turn.
Fox-Fire
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
HIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill any number of unit...
Irresistible Faefolk
Set: Unleashed
Rarity: Rare
Condition: Near Mint
Language: English
Choose two units. They deal damage equal to their Mights to each other.
Master Yi - Unstoppable (Alternate Art)
Set: Unleashed
Rarity: Showcase
Condition: Near Mint
Language: English
[LEVEL 3] I cost 2 and 1 Calm less. (While you have 3+ XP, get the effect.)[LEVEL 6] I...
Arachnoid Horror
Set: Unleashed
Rarity: Epic
Condition: Near Mint
Language: English
[HUNT 2] (When I conquer or hold, gain 2 XP.)I can be played to an occupied battlefield if an enemy unit is alone...
Leona - Determined (Alternate Art)
Set: Origins
Rarity: Showcase
Condition: Near Mint
Language: English
SHIELD (+1 Might while I'm a defender.)
When I attack, stun an enemy unit here. (It doesn't d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '