Dunebreaker
Set: Spiritforged
Rarity: Epic
Condition: Near Mint
Language: English
If you have two or fewer cards in your hand, I enter ready.
When I hold, draw 2.
Renata Glasc - Mastermind (Alternate Art)
Set: Spiritforged
Rarity: Showcase
Condition: Near Mint
Language: English
1, Mind: Draw 1.
1,4 Mind, Exhaust: Score 1 point.
Use my abilities only while ...
Relentless Pursuit
Set: Spiritforged
Rarity: Epic
Condition: Near Mint
Language: English
[ACTION] (Play on your turn or in showdowns.)Move a friendly unit. You may attach an Equipment with the same...
The Zero Drive
Set: Spiritforged
Rarity: Epic
Condition: Near Mint
Language: English
[EQUIP 1, Calm] (1, Calm: Attach this to a unit you control.)
3, Calm, Banish this: Play all units banished with...
Premonition
Set: Spiritforged
Rarity: Epic
Condition: Near Mint
Language: English
[REACTION] (Play any time, even before spells and abilities resolve.)
Draw 3.
Viktor - Leader
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
When another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base.
Yasuo - Windrider
Set: Origins
Rarity: Epic
Condition: Near Mint
Language: English
GANKING (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point.
Ekko - Recurrent
Set: Origins
Rarity: Rare
Condition: Near Mint
Language: English
ACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
DEATHKNELL - Recycle me to ready your...
Guardian Angel
Set: Spiritforged
Rarity: Rare
Condition: Near Mint
Language: English
[EQUIP Calm] (Calm: Attach this to a unit you control.)
If I would die, kill Guardian Angel instead. Heal me, Ex...
Akali, Deadly Weapon
Set: Vendetta
Rarity: Epic
Condition: Near Mint
Language: English
[EMPOWER 2 and 1 Fury] (2 and 1 Fury: Empower me. Use only if not Empowered.)
When I move, you may deal 1 to a...
Zed, From the Shadows
Set: Vendetta
Rarity: Epic
Condition: Near Mint
Language: English
You may discard 1 as an additional cost to play me.
When you play me, if you paid the additional cost, play a...
Endless Riches
Set: Vendetta
Rarity: Epic
Condition: Near Mint
Language: English
When you play this, banish your hand and trash, then [BURN 7].
Skip your Draw Phase.
You may play cards from your tr...
Nasus - Ascended
Set: Vendetta
Rarity: Epic
Condition: Near Mint
Language: English
[DEFLECT 2] (Opponents must pay 2 Runes to choose me with a spell or ability.)
[EMPOWER 8] (8: Empower me. Use onl...
Shadow Dash
Set: Vendetta
Rarity: Epic
Condition: Near Mint
Language: English
Move an enemy unit to a battlefield where you have units. If you have exactly two units there, they each get +1 Might t...
Dominus
Set: Vendetta
Rarity: Epic
Condition: Near Mint
Language: English
[ACTION] (Play on your turn or in showdowns.)
This turn, double a unit's Might and give it "2 Runes: Ready me."
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '